![]() As soon as you have a heist or keystone mission, forget about everything else and do them, always focus on story missions and don't try and have fun by rescuing other agents because if you do you might easily end up in a situation where you can't win the game. The biggest issue is that the clock is always ticking on faster than you can reverse it, there is no coming back and it's a huge noob trap do the biggest threat missions unless nothing else is available on the map. Originally posted by Kitsunin:3 different clocks is fine and cool, but the way the breakthrough points work is awful, as is the proportion of missions you are forced to take due to the rate of the clocks (very little room to make meaningful choices on the strategic layer).Įven with the breakthrough points it would still be a complete mess but only a slightly smaller one.
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